Server Information

Server Rates

EXP: x1.5 — Progression feels rewarding yet earned.
Adena: x1 — A balanced economy built on effort and smart choices.
Drop: x1.2 — Fair loot rates that respect your grind.
Quest Rewards: x1 — No inflation, just meaningful gains.
Enchant Rate: Retail-like — High risk, high reward, just like the old days.

PK System

Each player kill gives you 60 Karma points. These decay over time outside of safe zones.
Dying while PK removes 60 Karma. Karma stacks with every new kill.
Lost items can be recovered with a fee (cheaper for lower levels).

Case of Wonders

Appears after defeating any boss. Four case types exist (Solo, CC, Instance, Epic).
Use keys dropped from monsters to open. Top-DPS group can open once for free.
Keys vary per case and determine the number of rewards. The system rewards effort, teamwork, and presence.

PvP Mechanics

Teleport Limitation: Max myteleports per 10 minutes.
PvP Checkpoints: Reach PvP milestones to unlock name colors and PvP skills.
Assist System: Supports earn PvP assist when nearby during a party kill.
Debuff Immunity: Temporary immunity to the same debuff skill after it's applied.
Dance/Song Removal: Buffs removed if buffer is not in party and player attacks NPCs.
Attribute Rework: PvP elemental damage is now averaged.
War Registration: Clans can register for either Big or Small war. Not both.
Healing Penalty: 3+ Cardinals in a party reduce healing power.
Freight Disabled: Temporarily disabled.
EXP Party Bonus: 3 members: +15%, 4: +20%, 5: +25%.
Collection Binding: Collections are now per character.
Drop Rate Scaling: Lower drops if character level far exceeds monster level.

Skill Changes

Archmage
New: Pyromancer's Will, Volcano Skin, Emberheart, Magic Charge, Inferno Shower, Wizard Enlightenment, Aura Flash, Blazing Inferno
Added: Magic Power Mastery, Repel

Soultaker
New: Dark Skin, Corrupted Soul, Void Skin, Darkheart, Magic Charge, Vampiric Claw, Abyssal Burst, Wizard Enlightenment
Added: Magic Power Mastery, Repel, Arcane Power
Balanced: Transfer Pain adjusted for stat parity

Mystic Muse
New: Magic Charge, Aqua Tempest, Wizard Enlightenment, Aura Flash

Storm Screamer
New: Wind Skin, Zephyr Mastery, Storm Skin, Empower Echo, Magic Charge, Vampiric Claw, Cyclones, Oblivion Wind, Wizard Enlightenment, Aura Flash
Added: Magic Power Mastery, Repel

Sagittarius / Moonlight Sentinel / Ghost Sentinel
New: Stun Shot, Quick Dash

Dominator / Doomcryer
Balanced: Steal Essence adjusted

Spectral Dancer
New: Phantom Rush, Shadow Crescendo
Added: Rush
Balanced: Rapid Frantic Pace adjusted

Sword Muse
New: Gleaming Strike, Crescent Slash
Added: Rush
Balanced: Rapid Frantic Pace adjusted

Cardinal / Shilien Saint / Eva Saint
New: Turn to Stone
Balanced: Healing capabilities adjusted

Hierophant
New: Magic Charge
Balanced: General support review

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